United Kingdom
3D Character Artist
Computer Games
Education
Technicon Pretoria 1991 — 1993
National Diploma Fine Art, Painting, Drawing, Sculpture, Printmaking, Art History, Photography, Graphic Design
University of Potchefstroom 1990 — 1991
Bachellors-Fine Art, Painting, Drawing, Sculpture, Graphic Design, Sociology, Art History
Johannesburg school of art 1985 — 1989
Experience
Freelance / Contractor July 2013 - Present
Microsoft Game Studios - Rare September 2012 - July 2013
Freelance / Contractor March 2011 - October 2012
THQ Studio Australia January 2008 - March 2011
EA Montreal January 2006 - December 2007
Eurocom Entertainment April 2004 - December 2005
Data Design Interactive, LLC February 1999 - April 2004
Self-employed January 1993 - January 1999
Skills
Computer Graphics, Wii, Video Games, Lighting, Shaders, Game Development, Rendering, Cinematics, Xbox 360, Props, PS3, Texture Artist, Modeling, Maya, Texturing, 3D Studio Max, Mudbox, Digital Sculpting, Low Poly Modeling, Game Art, Organic Modeling, Texture Painting, Xbox, Hard Surface Modeling, Traditional Animation, Level Design, Unreal Engine 3, Sculpture, Console, Character, Texture, Mental Ray, Zbrush, 3D, Max, Perforce, Character Animation, 3D Modeling, Concept Design, Character Design, Unreal, UV mapping, Character Modeling, Environment Art, Characters