Romania
Programmer at Ubisoft
Entertainment
Education
Faculty of Automatic Control and Computer Science 2011 — 2013
Masters Degree, Complex processing of multimedia signals, 10
, Faculty of Automatic Control and Computer Science 2007 — 2011
Diploma, Computer science in control engineering, 10
Experience
Ubisoft May 2012 - Present
Gameloft July 2010 - October 2012
Mediacons June 2010 - September 2010
Ubisoft June 2009 - October 2009
filipnet January 2009 - February 2009
Ubisoft June 2008 - October 2008
Evolution Vault September 2006 - June 2008
Skills
3D, Perforce, Qt, Objective-C, Maya, Video Games, Python, Algorithms, OOP, Subversion, Lua, Perl, .NET, Cross-platform..., C#, Tortoise SVN, MySQL, PHP, iOS development, Android, OpenGL, Artificial Intelligence, OpenGL ES, C++, Win32 API, JavaScript, Shaders, MFC, Linux, Eclipse, Network Programming, Windows, 3D Studio Max, DirectX, Game Development, iPhone, SQL, C, Matlab, Java, Gameplay, GLSL, Multiplayer, Design Patterns, Programming, Debugging, Visual Studio, CSS, HLSL, Game Engines