London, United Kingdom
Modelling TD and Blendshape artist at MPC
Computer Games
Education
Human Anatomy for Artists 2012 — 2012
Bachelor's degree in graphic and multimedial arts (Italy), Human Anatomy
Zbrush workshop 2011 — 2012
certificate of completion, 3D sculpting and texturing
Cgsociety Workshop at Ballistic Media 2011 — 2011
Certificate of completion, High-end Fantasy Game Art Creation
Università degli Studi di Roma 'La Sapienza' 2003 — 2007
Bachelor's Degree, Graphics, Multimedial communication technics, 3D modelling and texturing., full marks
SRF (Scuola Romana dei Fumetti) 2000 — 2003
Attendance certificate, comics, painting, illustration, storyboard, layout and 2D animation technics.
Pantheon Multimedia 2000 — 2002
Graphic Design, Illustration, Marketing, Photography, Computer graphic
Experience
MPC February 2014 - Present
Electronic Arts (EA) - Ghost UK October 2013 - January 2014
Criterion Games January 2013 - October 2013
TXP - Trixter Productions GmbH & Co. KG November 2012 - December 2012
The Third Floor, Inc. April 2012 - November 2012
Direct 2 Brain September 2010 - December 2011
ANIMATIKA s.r.l. March 2009 - December 2011
VISION DIGITAL s.r.l. March 2010 - September 2010
COW & BOYS July 2010 - July 2010
Studio Rosi May 2010 - May 2010
Skills
Look Development, Cartoons, Concept Design, Texture Painting, Character Design, 2D, Traditional Animation, Props, Computer Graphics, Texturing, Texture Artist, English, Sculpture, Mudbox, Layout, Drawing, Matte Painting, 3D Modeling, UV mapping, Illustration, Visual Effects, Digital Sculpting, Feature Films, Photoshop, Bodypaint, Computer Animation, 3D, ZBrush, Rendering, 3D Studio Max, Art, Zbrush, Texture, Character Modeling, Character, Storyboarding, Comics, Sketching, Digital Painting, Maya, Post Production, Film, Animation, Video Games, Modeling