München, Bayern, Germany
Shading and Rendering developer at Dassault Systèmes / 3DEXCITE (formerly RTT)
Animation
Education
Technische Universität München 2014 — 2016
Master's degree, Computational Science and Engineering
Belaruski Dziarzhauny Universitet 2004 — 2009
Master, Physics
Experience
Dassault Systèmes / 3DEXCITE (formerly RTT) November 2014 - Present
One Animation Pte Limited June 2013 - September 2014
CG Factory, LLC August 2011 - November 2012
Steel Monkeys September 2008 - August 2011
Skills
Python, Motionbuilder, Particle Effects, C++, Linux, Perforce, Maya, Renderman, After Effects, Nuke, 3D Studio Max, Microsoft Office, Technical Direction, Computer Graphics, Animation, 3D, Compositing, Visual Effects, Character Animation, Particles, Lighting, Scripting, Shaders, Video Games, Shader Writing, Photoshop, Houdini, Rigging, Fur, Digital Compositing, Rendering, Premiere, 3D animation, Shading, Character Rigging, PyQt, VFX Supervision, Look Development