Lisbon Area, Portugal
VR Technical Generalist
Motion Pictures and Film
Education
visualarium 2012 — 2012
Zbrush anatomy for artists
CG society 2012 — 2012
Workshop, Introduction to Fx w/ side fx Houdini
Escape Studios 2000 — 2011
vfx course
FXPHD 2009 — 2009
Introduction to Nuke, Introduction to Maya
Universidade Lusófona de Humanidades e Tecnologias 1996 — 2008
Master, Graphic Design, Industrial Design, Film
Algarve Film Commission 2004 — 2004
introduction to Movie pictures and Tv production
Rumos 2004 — 2004
Flash Actionscript
Universitat Kassel, Germany 1998 — 1998
Socrates Program, Produkt Design
Experience
WeMakeVR January 2015 - Present
Ingreme Post Production 2013 - January 2015
Ricardo Viana 2006 - June 2013
Bikini 2008 - 2013
Slingshot Multimedia lda April 2001 - August 2006
Skills
Rendering, Fluid Simulation, Commercials, Motion Tracking, Rigging, Zbrush, Shading, After Effects, Autodesk Inventor, VR, Texturing, Graphic Design, Nuke, Photoshop, Matchmover, Computer Graphics, Maya, 2D, Unity3D, UV mapping, Compositing, Illustrator, Motion Graphics, Vray, Modo, Hard Surface Modeling, Keyshot, Swift, Digital Sculpting, Film, Mudbox, InDesign, Motion Design, C#, Particles, 3D rendering, Modeling, Particle Effects, Cinema 4D, Graphics, PFTrack, Particle, Visual Effects, Post Production, Lighting, 3D, Animation