Warsaw, Masovian District, Poland
Head of Production at Fuero Games
Computer Games
Education
University of Gdansk 2008 — 2010
Master's degree, Economic Information Systems, B+
University of Gdansk 2005 — 2008
Bachelor's degree, Informatics and Econometrics, A
Experience
Fuero Games July 2015 - Present
Gameloft April 2015 - July 2015
Vivid Games December 2013 - March 2015
Vivid Games May 2013 - December 2013
Young Digital Planet August 2012 - March 2013
Playsoft June 2010 - July 2012
Playsoft April 2008 - May 2010
Skills
Scrum, Mantis, Agile Methodolgy, Unreal Engine 3, Game Balance, dotProject, Mobile Game Development, Computer Games, OnTime, iPhone, Xbox 360, Software Project..., Video Game Production, Casual Games, Blackberry, iPad, JIRA, Video Games, Bug Tracking, Redmine, Game Development, Problem Solving, Console, DevTrack, Game Design, E-Learning, Agile Methodologies, Microsoft Office, Mobile Applications, Android, Teamwork, Mobile Games, Unity3D, Team Management, Project Management, Mobile Devices, Gameplay, J2ME, User Stories, Software Quality..., Game Mechanics, Software Product..., ITIL, Java, Level Design, Team Building, Team Leadership, Social Games, Confluence, iOS