Frankfurt Am Main Area, Germany
3D Artist Generalist
Computer Games
Education
Fachhochschule Mannheim - Hochschule für Technik und Gestaltung 2004 — 2008
Bachelor of Art, Kommunikationsdesign
Nationales Gymnasium für Design im Theater und Kino 1994 — 2000
Artistic illumination for theater, cinema and television, Scenography, Stage Lighting, Drawing, Painting
Experience
Electronauts October 2014 - Present
Crytek March 2012 - September 2014
Gameforge Productions Gmbh August 2011 - February 2012
Inflammables GmbH October 2009 - July 2011
Blue--Spirit GmbH April 2009 - September 2009
Gametank GmbH October 2007 - October 2008
Faber Courtial GbR March 2007 - August 2007
Skills
Conceptual Art, Photoshop, 3D visualization, Character Rigging, Vray, Rigging, Visual Effects, Video Games, Graphic Design, Modeling, Low Poly Modeling, Composing, Unity3D, Game Art, Concept Design, Rendering, Premiere, Organic Modeling, Environment Modeling, Asset Creation, Storyboarding, Animation, Mental Ray, 3D Animation, Computer Graphics, CryEngine, Character Animation, Film, UV mapping, Particle Effects, 3D, Environment Art, Computer Games, 3D Studio Max, Texture Painting, After Effects, 3D rendering, Compositing, Motion Graphics, Texturing, 3ds Max, Hard Surface Modeling, Normal Mapping, Lighting, Zbrush, Image Editing