Turin Area, Italy
Lead Software Architect at American Gaming Systems (AGS)
Computer Games
Education
IT University of Copenhagen 2010 — 2012
MSc in Media, Technology and Games, Computer Science
Università degli Studi di Milano 2005 — 2009
BSc, Computer Science, 102/110
Experience
American Gaming Systems (AGS) June 2015 - Present
34BigThings srl January 2013 - Present
RocketPlay December 2012 - June 2015
KoKo Casino April 2012 - January 2013
Movellas ApS 2011 - 2013
Playkoko May 2011 - May 2012
Two Bit Ink March 2011 - October 2011
Gruvi May 2011 - September 2011
Maxthon January 2002 - January 2008
Everyeye January 2000 - January 2006
Skills
OpenGL, Node.js, jQuery, OOP, MongoDB, ActionScript, EJB, Objective-C, Lua, REST, Unreal Engine, Mobile Devices, Software Development, Genetic Algorithms, Web Services, Programming, Video Game Development, iOS, C++, AJAX, Location Based Services, Agile, JavaScript, Game Engines, Video Games, Mobile Games, HTML5, C#, Front-end, SQL, Android, CSS3, Mobile Applications, Machine Learning, Artificial Neural..., Git, Game Design, iOS development, CSS, Scrum, HTML 5, Unity3D, User Interface, CoffeeScript, Agile Methodologies, PhoneGap, Web Development, Game Development, NoSQL, Java