Finland
3D artist and quality professional
Computer Games
Education
Oulu Game Lab - Game path 2013 — 2013
3D modeling, Unity 3D engine and level design., Passed
Oulu Game Lab - Demo path 2013 — 2013
Game development, Passed
Oulu Polytechnic, Raahe Institute of Technology and Business 2001 — 2007
Bachelor of Engineering, Engineer (BEng), embedded systems, technology business
Fachhochschule, Faculty of Technology, Emden 2004 — 2004
Exchange student, Information Technology
Hanzehogeschool Groningen 2004 — 2004
Exchange student, Information Technology Project Management
Ylä-Savo vocational institute 1996 — 1999
Vocational Qualification In Information Technology, computer mechanic, Information Technology
Experience
Stormbit Oy June 2015 - Present
Frozen Vision May 2014 - September 2014
Accenture October 2011 - May 2012
Nokia July 2008 - September 2011
RTT Solutions June 2007 - June 2008
Nokia May 2006 - September 2006
Genelec Oy May 2005 - August 2005
Genelec Oy February 2001 - August 2003
Skills
Bug Tracking, Microsoft Office, Unity3D, Testing, Photoshop, Level Design, Software Verification, Mobile Game Development, Test Cases, Connectivity, Application Testing, NFC, PS3, Performance Testing, Bluetooth, Scrum, 3D Modeling, System Testing, Teamwork, Regression Testing, Game Design, Mobile Games, Test Design, Quality Center, IBM Rational Tools, Social Networking, Manual Testing, Test Planning, Computer Games, JIRA, Data Analysis, Usability Testing, Functional Testing, Symbian, 3D Studio Max, End-to-end Testing, Bugzilla, Agile Methodologies, Quality Assurance, Mobile Devices, Game Testing, Video Games, User Acceptance Testing, HP Quality Center, Git, Tracing, Game Development, User Experience Testing, Agile Testing, 3D Graphics