Eindhoven Area, Netherlands
Game Production, Monetization, and Service Management Specialist
Computer Games
Education
Hogeschool voor de Kunsten Utrecht 2001 — 2007
Bachelor of Art and Technology, Cum Laude, Interaction Design
University of Utrecht 1999 — 2001
None, Cognitive Artificial Intelligence
Eindhoven University of Technology 1998 — 1999
None, Industrial Engineering and Management Sciences
Experience
GameHouse August 2015 - Present
Aeria Games Europe GmbH August 2014 - July 2015
ISOTX December 2012 - January 2014
CCP Games July 2009 - November 2012
TOPdesk June 2008 - July 2009
InHolland University of Applied Sciences January 2007 - June 2008
Skills
Game Mechanics, Visio, Online Gaming, Game Design, Microsoft Office, Video Games, Agile Methodologies, Quality Control, User Interface, User Experience, Coaching, MMORPG, Scrum, Project Management, Management, ITIL, Process Analysis, Mobile Devices, Hansoft, Casual Games, Interaction Design, Software Project..., Gameplay, Social Games, Service Management, Monetization, Inkscape, Computer Games, Agile Project Management, Illustrator, Functional Design, JIRA, Photoshop, User Interface Design, Retention, Product Management, Game Development, Mobile Games, Staff Training, MMO, Quality Assurance