Amsterdam Area, Netherlands
Audio Lead at Guerrilla Games
Computer Games
Education
Berklee Music Online 2011 — 2012
Orchestration for Film & TV, Orchestration
Berklee Music Online 2011 — 2011
Music Theory & Counterpoint, Theory / Counterpoint
Conservatory of Recording Arts & Sciences 1996 — 1997
Master Recording Program, Audio Engineering
Experience
Guerrilla Games February 2015 - Present
SoundCues, LLC December 2012 - Present
Sony Online Entertainment June 2010 - December 2014
Sony Online Entertainment November 2009 - June 2010
High Moon Studios August 2008 - November 2009
High Moon Studios March 2008 - August 2008
High Moon Studios September 2006 - March 2008
High Moon Studios February 2005 - September 2006
Sammy Studios March 2004 - February 2005
Skills
Perforce, Computer Games, Sound, Composing, Audio Engineering, Mastering, Digidesign Pro Tools, Audio Post Production, Nuendo, Composition, Wwise, Audio Editing, Game Audio, Audio Processing, Scoring, Steinberg Nuendo, Game Development, Sound Editing, Xbox 360, Sound Design, Video Game Development, Orchestration, Unreal Editor, Cubase, Console, Music Production, Dialogue Editing, Film Scoring, Audio Mixing, Sound Forge, Audio Design, Cinematics, Unreal Engine 3, Game Design, Pro Tools, Video Games, Recording, Wii, Multiplayer, Credit Scoring, Xbox, Studio Recording, Post Production, Gameplay, SFX, PS3, Field Recording, Soundtrack, Digital Audio, MIDI